Graham Slick

Every project UX, Design

Turf Town

Graham’s idea for a game played on a city map: a logo cut from turf, a holding page, a game screen and a quiet map style of Manhattan.

When
2015
Role
Concept and design
Address
turf.town

Turf Town was Graham’s idea for a game played on a city map. In the spring of 2015 he made its logo, TURF TOWN in heavy white capitals across a square of grass, and put up a holding page at turf.town where the logo fades in.

That October he designed the game screen and a map style for it. A red line traces the player’s path across a pale blue map, points add up at the top, and you can play solo, against friends or against everyone. The map style, built on Mapbox Streets, turns Manhattan quiet: white streets on pale gray, green parks and blue water.

Roles Logo design · UI design · Map design